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![]() ![]() ![]() Drew replied simply, "Did we fundamentally change our normal zombie. ![]() Very quickly, it translates from a very casual experience to a very hardcore experience," "A terrifying one," Houston added.Īs well as the difficulty changes, I asked the guys how they have adapted the zombies themselves to be able to suit this more open world style of map. But, when you warp - when you go under the hood - it's like round 8 suddenly, then round 15, 22, and 30. It's a power trip, you think you can explore this entire map and kill all of the zombies at round one, when usually round one lasts around three seconds in round-based. "It's a much more casual friendly experience up front. "Region 1 is round one, under the hood," said Drew. In Outbreak the map is split into Regions, and each time you head to a different region the zombies you face will become stronger. To be able to accommodate this new design, the difficulty was adapted as well. ![]()
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